We are still alive!

Like the title says, we are still alive haha.

It has been more than year since we last made an update about our project. Well… like most people says “better late than never”.

Akreralis City: Thread Chaser has gone through several changes in the last year, from art changes to narrative changes. Currently the art of our project is no longer 2D, but rather 2.5D. This decision was made because I was experimenting with multiple prototypes out of mere curiosity and unfortunately in that same period a tragedy occurred (It wasn’t my fault btw). This tragedy caused us to lose much of our code in the project, so we had to start from scratch. Taking advantage of this opportunity, I presented one of my prototypes to the team and they loved it, this prototype consisted of making our entire project in a 2.5D environment with many visual improvements such as lighting, depth and various details.

Today our project is progressing very well and I hope that soon we will be able to present you with a demo so that you can experience the same emotion that we felt during development.

That’s all that i have to say for now. See you in the next update.

Best regards.

Dark Pumpkin. ?